Review: Hell Yeah! Pocket Inferno
Hell Yeah! Pocket Inferno is a new pick up and play sidescroller from SEGA. The game is a follow up to the award winning Hell Yeah! Wrath of the Dead Rabbit.
You control a devil rabbit called Ash in the game and you equip yourself with insane weapons, mental masks and some insane jetpack/motorbike contraption to destroy monsters and collect coins. With all these simple ingredients you have yourself a very simple and very addictive game!
Hell Yeah! Pocket Inferno is a classic example of casual cartoon violence with a great mix of crude humour. The game really plays to its strengths as an intense action adventure sidescroller. You could find yourself lost in the game for hours on end like I did, or just use it in short bursts on the go as a great pick up and play title. The gameplay is nothing new, it has all been done before, but the casual vibe of the games characters and action is just enough to keep you playing.
The idea of the game is to pass through 50 various stages across 5 different environments collecting coins, defeating monsters and perfroming stage specific tasks along the way. There is around 50 different customisation options for Ash and many different guns to chose from ranging from rocket launchers to machine guns to use against the monsters.
The game also supports Game Center Challenges, which includes Achievements and in-game leaderboards. So now you can see how well you stack up against your friends.
One major downfall of the title is that it’s currently not supported on iPod 1,2,3 & 5, iPhone 1st generation, 3G & 3GS, leaving out of date Apple users unable to load the game.
Hell Yeah! Pocket Inferno is available now on iTunes for the iPad & iPhone priced at £0.69
Version reviewed: iPad