Metal Gear Solid: Snake Eater 3D breaks cover on 8 March
For those of you who don’t know, Metal Gear Solid: Snake Eater 3D is a reworked update of the excellent 2005 PlayStation 2 title, and brings that game’s immersive jungle setting to life with the 3D capabilities of Nintendo’s handheld console. Konami has also confirmed that the new game will also make use of the new Nintendo 3DS Circle Pad Pro accessory, and has revealed the packshot for the first time.
We’re not going to go over the plot as many of you will have played it, or you can go to Wikipedia, but new things you do need to know about is that the game also takes full advantage of the split-screen format, enabling easier access to Snake’s inventory, which is now located below the main action. The game also supports gyro synchronisation, for special actions like balancing on narrow ledges that will draw players further into the world of MGS. Similarly, targeting enemies is now made simpler with the addition of Circle Pad Pro-compatibility, with the second Circle Pad allowing users to target distant foes with ease.
Another (nifty but probably try once, never bother again) addition is an all new camouflage photography system. As you probably know, in the game Snake can alter his ensemble to match and blend in with his immediate environment and the possibilities can range from brick-coloured fatigues within buildings, to the classic camouflage khakis of the jungle. However now you can now take a picture of real-life items and create a camo suit based on them – although the extent of its effectiveness will vary depending on how well your pictures blend with Snake’s environment!
So are you looking forward to this game? Maybe you never played it first time round, or maybe you want to play it again as it’s a cracking game. Either way, let us know in the comments.