Review: Lego Star Wars: The Force Awakens
Jul13

Review: Lego Star Wars: The Force Awakens

Story Unexpectedly kicking things off from Return of the Jedi, Lego Star Wars: The Force Awakens takes us though 11 levels of Episode VII excluding the six additional levels of (and importantly canon) “scenes” of events alluded to but in the The Force Awakens. I’ll keep quite on those as it will be nice for you to discover them yourselves but needless to say that this game is a very faithful adaptation of the film....

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Review: Deadlight: Director’s Cut
Jun27

Review: Deadlight: Director’s Cut

Post-apocalyptic settings are two a penny these days. Seriously, walk into your local games store and you can’t even throw an irradiated zombie’s head without hitting five titles set in a desolate world where mankind has proper ballsed things up. It makes one wonder if most game developers secretly long for the end of days. I know I do. In the case of Deadlight: Director’s Cut we have a side-on platformer that throws evade and escape...

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Review: One Piece: Burning Blood
Jun20

Review: One Piece: Burning Blood

Like most people I harbour a secret yearning to become a wannabe pirate king with rubber-like limbs. Limbs that can stretch across an arena, giving the other pirates a good kicking. It’s a pretty standard fantasy; I’m betting we’ve all been there. Luckily for myself and the similarly afflicted SpikeChunsoft Ltd have provided the perfect outlet in One Piece: Burning Blood. Based on the existing anime, Burning Blood is a bright, zesty...

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Review: Dead Island Definitive Edition
Jun18

Review: Dead Island Definitive Edition

Whilst the long delayed Dead Island 2 does an excellent impression of one of its zombie characters as it slowly shuffles its way awkwardly to release, Deep Silver have jumped on board with the remastered trend and released Techland’s two last-gen zombie games by giving us Dead Island Definitive Collection. This package includes the original Dead Island and Dead Island Riptide. These two titles are the same offering as per their...

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Review: Project CARS Game of the Year Edition
Jun02

Review: Project CARS Game of the Year Edition

Hey, we all love cars, right? They make noises like vroom broom! They look totally awesome when you throw them sideways round a corner. It’s called a powerslide. Jeremy Clarkson told me that. Him off the telly (or is he back on again, it’s hard to keep track?) But you won’t be doing many power slides in Project Cars: GOTY Edition, the super-serious racing simulator from Slightly Mad Studios. If you’re a special slice of awesome you’ll...

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Review: Battleborn
May15

Review: Battleborn

Gearbox struck gold a few years ago by merging some of the best elements of RPG and FPS games wrapped up in an entertaining and engageing story full of fun and interesting characters in by creating Borderlands. Well Gearbox are seemingly hoping that lightning strikes again by turning another genre not associated with FPS by tackling MOBA Story Battleborn has one of the most non-nonsensical stories I’ve played in a while and...

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Review: Dirt Rally
Apr22

Review: Dirt Rally

Dirt Rally has been out for nearly a year now after initially launching on Steam Early Access 27 April 2015. With 12 months of various additional content plus polishing and tweaks from Codemasters, the game finally makes it way to consoles. Gameplay Being a simulation, Dirt Rally doesn’t need any explaining in terms of its core mechanics. It’s a rally game where you compete against AI and humans in timed stage events in...

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Dark Souls III
Apr05

Dark Souls III

Every once in a while, a game comes along that redefines an entire genre. Dark Souls was one such title. It came stomping into RPG-land with its tough, uncompromising gameplay and slick soul-gathering mechanic. It’s fair to say it a received a rapturous reception from both fans and critics. Dark Souls and its sequel were HARD. Not just ooh, here’s a tricky boss every once in a while hard, but every single enemy can kill you if you...

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Review: Trackmania Turbo
Mar28

Review: Trackmania Turbo

Trackmania Turbo is the 8th release in the series that was first out in 2003 and I’m sure that many others out there were oblivious to the series before now. Mostly sold as a PC title, the series has dabbled in Nintendo’s consoles here and there but for the first time since 2009 Trackmania is getting a home console release, and most importantly for reaching critical mass in public appreciation, the series is finally being...

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Review: Dying Light: The Following
Feb20

Review: Dying Light: The Following

Last year saw the release of Dying Light, a spiritual successor to the decent but not fully polished series Dead Island, and impressed with its take on the saturated zombie market. Building upon the fun melee combat of Dead Island, Dying Light came with higher levels of polish, a graphical boost and a simple yet effective parkour navigation mechanic. The story wasn’t the best around and I felt it went on a little too long but...

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