PopBucket’s EGX 2014: Awards and round up
Sep29

PopBucket’s EGX 2014: Awards and round up

It seemed like only a year ago since we were last at EGX (formally known as Eurogamer Expo) but here we are back at Earl’s Court, London again to sample some of the best the gaming world has to offer over the coming months and year. Now that EGX has ended we’re going to give you a run down of some the great games we played. We did have a go on many more than the below however it was impossible for us to cover all the...

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Review: Grid Autosport
Sep05

Review: Grid Autosport

Grid Autosport is a racing game. You drive cars. The cars are split into five different categories: Touring, Endurance, Open Wheel, Tuning and Street. It’s an authentic experience which is sure to entice the more hardcore fans of the genre, but its emphasis on realism creates an experience that can sometimes feel about as robotic as that last sentence. You go through the driving motions, the daring of pushing for first place usually...

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Review: Professor Layton VS Phoenix Wright Ace Attorney
Sep01

Review: Professor Layton VS Phoenix Wright Ace Attorney

Crossovers. We all love them. And the famous combination of Professor Layton and the Ace Attorney franchise has been a remarkably successful one, having been enjoyed in Japan and Europe for some time now. But with the game touching down Stateside, Nintendo, Capcom and Level-5 have been affording the title extra attention — and, as we return to the title to peruse its brilliance once again, it seems such attention is extended...

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Modern Classics – FTL: Faster Than Light
Aug25

Modern Classics – FTL: Faster Than Light

A perilous journey often makes for a good story. With FLT: Faster Than Light it makes for a great game! Something about the unforgiving vastness of space captivates us. Perhaps it’s because that glittering backdrop of planets and stars also doubles as a harsh proving ground. What FTL: Faster Than Light does so cleverly is to make us feel constantly on edge. Every. Decision. Counts. The game has tuned its risk/reward structure...

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Review: Metro Redux
Aug24

Review: Metro Redux

A whole raft of games are getting re-done, touched up and re-sculpted for PS4 and Xbox Ones at the moment and the latest to have gone under the knife is 4A Games’s Metro series. We didn’t review the first game, Metro 2033, as the site didn’t exist then but you can read Gareth’s Metro: Last Light review. There you can read his opinion on every aspect, especially the story, which I won’t be dwelling on here...

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Review: Pokemon TCG – Furious Fists
Aug13

Review: Pokemon TCG – Furious Fists

With the recent successful launch of X and Y, together with the anticipated release of Omega Ruby and Alpha Sapphire, the Pokemon series is striking out to reclaim fallen fans and integrate new players into the fold. The same can easily be said of the Trading Card Game, which has continued to keep pace with the release of the software titles, introducing new tricks and playstyles with each iteration. Given that the videogame series...

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Review: Sacred 3
Aug12

Review: Sacred 3

It’s hard to avoid the shadow of Diablo when approaching a similar game in the same genre. You can either refer to it as a ‘watered down’ version or an admirable alternative. Sadly this game falls under ‘watered down’. But there is something else poisoning the water too; atrocious humour. Sacred 3 is a less tactical affair than Diablo, owing a larger debt to hack and slash titles. The combat is more visceral and less deliberate, but...

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Review: Valiant Hearts: The Great War
Jul23

Review: Valiant Hearts: The Great War

The Ubiart framework engine has had a pretty good year, hasn’t it? In the last 12 months alone we’ve had the fantastic and frantic platformer Rayman Legends followed by dreamy RPG Child of Light – both utilising the Ubiart engine to produce a gorgeous hand-drawn aesthetic. The first impression you get when playing Valiant Hearts is a sense once again of this illustrative style, but its look is distinctive from the other titles using...

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Feature: Six things I learnt on my first London Film and Comic-Con

Last week I travelled to London to attend one of the big film and comic-cons of the year, London Film and Comic-Con, held at Earl’s Court. A place where a myriad of comic, film, gaming and television sci-fi and fantasy geeks were going to meet, spend money, have photos taken with their heroes and get autographs. I had previously attended a couple of smaller conventions based mostly on talks, but nothing quite as big as this....

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6 Things I Learned at my First London Film and Comic-Con

  Last week I travelled to London to attend one of the big film and comic-cons of the year, London Film and Comic-Con, held at Earl’s Court. A place where a myriad of comic, film, gaming and television sci-fi and fantasy geeks were going to meet, spend money, have photos taken with their heroes and get autographs. I had previously attended a couple of smaller conventions based mostly on talks, but nothing quite as big as...

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