Review: Battleborn
May15

Review: Battleborn

Gearbox struck gold a few years ago by merging some of the best elements of RPG and FPS games wrapped up in an entertaining and engageing story full of fun and interesting characters in by creating Borderlands. Well Gearbox are seemingly hoping that lightning strikes again by turning another genre not associated with FPS by tackling MOBA Story Battleborn has one of the most non-nonsensical stories I’ve played in a while and...

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No Man’s Sky: On wanting to believe the hype
Apr22

No Man’s Sky: On wanting to believe the hype

I did something weird the other day. I subscribed to a newsletter. It wasn’t Gardeners Weekly or Cuban Heel Monthly, but rather ‘twas a newsletter for a game. A game yet to be released. A game called No Man’s Sky. Why, when I’m normally wary of hype and developers who make grand pronouncements (I’m looking at you Peter Molyneux – you cheeky scamp), would I allow myself to get swept up in the promotion of an upcoming title? Let...

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Review: Dirt Rally
Apr22

Review: Dirt Rally

Dirt Rally has been out for nearly a year now after initially launching on Steam Early Access 27 April 2015. With 12 months of various additional content plus polishing and tweaks from Codemasters, the game finally makes it way to consoles. Gameplay Being a simulation, Dirt Rally doesn’t need any explaining in terms of its core mechanics. It’s a rally game where you compete against AI and humans in timed stage events in...

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Dark Souls III
Apr05

Dark Souls III

Every once in a while, a game comes along that redefines an entire genre. Dark Souls was one such title. It came stomping into RPG-land with its tough, uncompromising gameplay and slick soul-gathering mechanic. It’s fair to say it a received a rapturous reception from both fans and critics. Dark Souls and its sequel were HARD. Not just ooh, here’s a tricky boss every once in a while hard, but every single enemy can kill you if you...

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Review: Trackmania Turbo
Mar28

Review: Trackmania Turbo

Trackmania Turbo is the 8th release in the series that was first out in 2003 and I’m sure that many others out there were oblivious to the series before now. Mostly sold as a PC title, the series has dabbled in Nintendo’s consoles here and there but for the first time since 2009 Trackmania is getting a home console release, and most importantly for reaching critical mass in public appreciation, the series is finally being...

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Review: Dying Light: The Following
Feb20

Review: Dying Light: The Following

Last year saw the release of Dying Light, a spiritual successor to the decent but not fully polished series Dead Island, and impressed with its take on the saturated zombie market. Building upon the fun melee combat of Dead Island, Dying Light came with higher levels of polish, a graphical boost and a simple yet effective parkour navigation mechanic. The story wasn’t the best around and I felt it went on a little too long but...

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Review: LEGO Marvel Avengers
Jan30

Review: LEGO Marvel Avengers

Following LEGO Dimensions release in the back half of 2015 which implemented the toys to life element made famous by Skylanders and Disney Infinity, it’s back to normal for the latest LEGO release but means worse. Dimensions was ace at blending in different franchises to fun effect and gave Traveller’s Tales an opportunity to go crazy with the story, but going back to one franchise does allow for some constituency for...

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Review: Halo: The Fall of Reach
Dec23

Review: Halo: The Fall of Reach

Halo: The Fall of Reach is a CGI look behind the mythology of the Spartan. Based on a book by Eric Nylund, It shows how a somewhat cold and clinical military doctor selected children with strong genetic makeups and conditioned them for a life of war. The film gives us glimpses of the physical and mental training they received with the focus being placed on the unit leader, John. The CGI goes for a look somewhere between realistic and...

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Review: Tom Clancy’s Rainbow Six Siege
Dec19

Review: Tom Clancy’s Rainbow Six Siege

The Rainbow Six games have always been more of a thinking man’s shooter. With the need to pick the right tools, correct entry points and a swift outcome for the team to achieve their mission, a gun ho approach simply didn’t work. However since the seven years that’s passed since Siege and the previous installment Vegas 2, the gaming landscape has changed significantly (for better or for worse). The popularity of...

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Review: Just Cause 3
Dec09

Review: Just Cause 3

On the back of the fun Mad Max earlier this year, Avalanche Studios returns to the series that made their name following a five and a half year wait since Just Cause 2. A lot of stiff competition has come along since then. Assassin’s Creed, Far Cry, GTA V and many more similar titles have refined and improved the open world genre greatly between them in the past half-decade. Just Cause 3 has a tough act to follow. Story Between...

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